Machinima Festival Europe 07
Saturday, October 6th, 2007Today starts the Machinima Festival Europe 2007 in Leicester, UK. I was honoured to be part of review panel. You can get an overview of all nominees at the nominees festival page. If you are a registered in Second Life have a look at: SLURL: http://slurl.com/secondlife/Innenstadt/186/208/25 SLURL: http://slurl.com/secondlife/Pixel%20Expo%20II/2/45/51 and HatHead Incubators, a highly creative virtual [...]
Tags: machinima
Posted in festivals | Comments Off>Machinima at GC 2007
Monday, August 6th, 2007In August I had been at the Games Convention Germany 2007 in Leipzig. It is one of the biggest consumer game fairs in Europe, so all known game companies are there and presenting there new titles. Besides this commercial event, there is also a complete hall about Game Art and here was also a Machinima [...]
Posted in events | Comments Off>Machinima workshop No2
Monday, October 30th, 2006The second Machinima workshop was successfully held at the Mediamatic institute between 26th – 29th of October. Again the workshop was held by Friedrich Kirschner (Germany | machinima maker, editor Machinimag), Daniël van Gils (NL – interaction designer, machinima teacher), me and of course Mediamatic. During the workshop Friedrich presented the tool moviesandbox, he is [...]
Posted in workshops | Comments Off>Machinima workshop
Monday, March 6th, 2006From 14-17 march ’06 was the Machinima workshop at Mediamatic. Together with Mark Meadows (US | artist, 3D animator, game developer), Friedrich Kirschner (Germany | machinimamaker, editor Machinimag), Daniël van Gils (NL – interaction designer, machinima educator) and of course Mediamatic we provided the workshop. The main tools we used for the workshop were Machinimation [...]
Tags: creative gaming, games, machinima
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