Posts Tagged ‘research’

Game Studies 2.0

Julian Kuck­lich wrote a resume about the last five years of game stud­ies (since the year 2000, when Arseth announced the ‘year one’ of game stud­ies) and now Julian Kuck­lich announced Game Stud­ies 2.0:

So what I have called Game Stud­ies 2.0 is really a phase of tran­si­tion between colo­nial­ist game stud­ies and post­colo­nial game stud­ies. The out­side inter­est in our lit­tle cor­ner of the world, both aca­d­e­mic and non-, draws atten­tion to just how com­fort­able this cor­ner has become. How­ever, com­pla­cency is hardly the appro­pri­ate atti­tude in the face of ongo­ing change all around us. We like to think that we have devel­oped the­o­ries and mod­els that allow us to speak with some author­ity about a topic that is dear to our hearts. We still like to play, after all, even if the games are get­ting more deriv­a­tive and lack­lus­tre year by year. This might eas­ily turn out to be a fal­lacy. In a world where promi­nent the­o­rists are becom­ing increas­ingly aware of gam­ing cul­ture, play­ing games might just not be enough.This is the rea­son why I look hope­fully toward signs of change such as the devel­op­ment of MMOG stud­ies, steeped in jar­gon as it may be, spear­head­ing a renewed inter­est in the diver­sity of gam­ing cultures…

Read more at: DIGRA

Ubiquitous Play and Performance…

Avantgame’s Jane McGo­ni­gal recently fin­ished her dis­ser­ta­tion and she’s now post­ing chap­ter after chap­ter as pdf files at her site. As you may know, Jane research deals with ubiq­ui­tous games and she’s lead game designer at 42 Enter­tain­ment (of I love Bees fame). When she’s not mak­ing or play­ing games, she writes down Camus’ essays with cook­ies (that enough should drive you to read her dissertation!

via: ludology.org

Since I am inter­est in game stud­ies I often came across Jane McGono­gals writ­ings. I think she really has very inter­est­ing ideas about gam­ing. I espe­cially like here focus on per­for­mance in game activ­i­ties and the way how she inter­feres the real world with her own games.