<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>3d on jonas hansen</title>
    <link>https://pixelsix.net/tags/3d/</link>
    <description>Recent content in 3d on jonas hansen</description>
    <generator>Hugo</generator>
    <language>en-US</language>
    <lastBuildDate>Thu, 19 May 2011 11:50:29 +0000</lastBuildDate>
    <atom:link href="https://pixelsix.net/tags/3d/feed.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>KHM @ Beyond Festival</title>
      <link>https://pixelsix.net/archive/412/</link>
      <pubDate>Thu, 19 May 2011 11:50:29 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=412</guid> 
      <description>&lt;a href=&#34;http://pixelsix.net/?p=318&#34;&gt;&lt;img loading=&#34;lazy&#34; src=&#34;http://pixelsix.net/wordpress/wp-content/uploads/ExpandedCity_01-657x318.jpg&#34;&gt;&lt;/a&gt;&lt;strong&gt;3D-Festival BEYOND, March 27-29th&lt;/strong&gt;</description>
    </item>
    <item>
      <title>Cube challenge</title>
      <link>https://pixelsix.net/archive/cube-challange/</link>
      <pubDate>Tue, 06 May 2008 21:28:31 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/wordpress/?p=65</guid> 
      <description>&lt;p&gt;&lt;img loading=&#34;lazy&#34; src=&#34;http://blenderartists.org/forum/attachment.php?attachmentid=39935&amp;d=1210431647&#34;&gt;
This Weekend Sterling Roth [mexicoxican] started a challenge over at &lt;a href=&#34;http://blenderartists.org/forum/showthread.php?t=124116&#34;&gt;Blender Artists&lt;/a&gt;: what can you make with just 10 cuboid shapes?The rules are:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;use only cuboid shapes, you can scale them to long sticks, or squash them to flat boards, just keep them rectangular(or square) .&lt;/li&gt;
&lt;li&gt;use 10 or less cubes.&lt;/li&gt;
&lt;li&gt;the ground plane is free&lt;/li&gt;
&lt;li&gt;you can rotate them any way you&amp;rsquo;d like, but they cannot intersect each other.&lt;/li&gt;
&lt;li&gt;default grey materials only.&lt;/li&gt;
&lt;li&gt;keep the lighting generic, AO and soft lights are fine.&lt;/li&gt;
&lt;/ul&gt;</description>
    </item>
    <item>
      <title>3D Scanning</title>
      <link>https://pixelsix.net/archive/3d-scanning/</link>
      <pubDate>Sat, 29 Mar 2008 21:27:12 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/wordpress/?p=64</guid> 
      <description>&lt;p&gt;Today I started experimenting with different methods of 3D scanning.&lt;/p&gt;
&lt;p&gt;&lt;img loading=&#34;lazy&#34; src=&#34;http://www.pixelsix.net/wordpress/wp-content/gallery/research/3dscannen.jpg&#34;&gt;&lt;/p&gt;
&lt;p&gt;The first tool I used was &lt;a href=&#34;http://www.zeitbrand.de/&#34;&gt;Friedrich Kirschners&lt;/a&gt; &lt;a href=&#34;http://www.instructables.com/id/Milkscanner-V1.0/&#34;&gt;Mikscanner&lt;/a&gt;. It is a simple and genius way to scan objects by putting them in bucket with milk. What you need is a webcam, a Lego rig (or something else to attach the camera), a plastic bucket, a spoon, milk and the software. To scan you put the object in the bucket, put some milk in it and make a picture and so on. In the end the software generates an greyscale image with height information. The image you can use as a displacement map in &lt;a href=&#34;http://moviesandbox.com/&#34;&gt;Moviesandbox&lt;/a&gt; or in any other 3D APP. To see my result in Blender, download my &lt;a href=&#34;http://www.pixelsix.org/assets/files/milkscannen.blend&#34;&gt;Blend-file&lt;/a&gt; (to view it in the GameEngine press P to start). To see the Milkscanner in action have a look at the &lt;a href=&#34;http://www.instructables.com/id/Milkscanner-V1.0/&#34;&gt;Milkscanner Intro&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img loading=&#34;lazy&#34; src=&#34;http://www.pixelsix.net/wordpress/wp-content/gallery/research/MilkScanning.jpg&#34;&gt;&lt;/p&gt;
</description>
    </item>
    <item>
      <title>Intentio Luminis, 2002</title>
      <link>https://pixelsix.net/projects/intentio-luminis/</link>
      <pubDate>Thu, 14 Nov 2002 11:23:16 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=329</guid> 
      <description>&lt;p&gt;Intentio Luminis is an 3D computer animation of two fishes traveling through all four elements (earth, water, air, fire) while following a ray of light. The story is inspired by the Greek myth of Ikarus, who flew too high to the sun and burned. The animation can be seen as a virtual dance, that tells the story through movement.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jonas Hansen&lt;/strong&gt; concept, 3D design &amp;amp; animation, editing&lt;br&gt;
&lt;strong&gt;Arnaud Loonstra&lt;/strong&gt; concept, 3D design &amp;amp; animation, editing&lt;br&gt;
&lt;strong&gt;Matthew Groen&lt;/strong&gt; concept, 3D design &amp;amp; animation, editing&lt;br&gt;
&lt;strong&gt;Robin Dorland&lt;/strong&gt; concept, music &amp;amp; composition&lt;br&gt;
&lt;strong&gt;Mirjam Schouten&lt;/strong&gt; concept, music&lt;br&gt;
&lt;strong&gt;Buddy Baars&lt;/strong&gt; concept&lt;/p&gt;</description>
    </item>
  </channel>
</rss>
