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    <title>Game on jonas hansen</title>
    <link>https://pixelsix.net/tags/game/</link>
    <description>Recent content in Game on jonas hansen</description>
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    <item>
      <title>Wairepo Wetland Stories - Episode 2, 2024</title>
      <link>https://pixelsix.net/projects/wairepo-wetland-stories-episode-2-2024/</link>
      <pubDate>Fri, 13 Dec 2024 23:01:00 +0000</pubDate>
       <guid isPermaLink="false">https://pixelsix.net/?p=2177</guid> 
      <description>&lt;div class=&#34;video-embed&#34;&gt;
  &lt;iframe
    src=&#34;https://player.vimeo.com/video/1039094478?dnt=0&#34;
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&lt;h2 id=&#34;wairepo-wetland-stories---episode-2&#34;&gt;Wairepo Wetland Stories - Episode 2&lt;/h2&gt;
&lt;p&gt;A minimalist card puzzle game where you work to restore a threatened wetland. Free the area from invasive plants and rubbish, plant trees to create space for a vibrant and thriving ecosystem. Game inspired by the work of Sonja and Sen in their wetland in Kawakawa New Zealand.&lt;/p&gt;
&lt;p&gt;Wetlands are among the most productive ecosystems on the planet. They filter water, protect against floods, provide habitat, and storing far more carbon per area than forests.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Wairepo Wetland Stories - Episode 1, 2024</title>
      <link>https://pixelsix.net/projects/wairepo-wetland-stories-2024/</link>
      <pubDate>Fri, 18 Oct 2024 20:09:26 +0000</pubDate>
       <guid isPermaLink="false">https://pixelsix.net/?p=2167</guid> 
      <description>&lt;figure&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/Wetland%5FLaptop%5F02%5Fsmall.jpg&#34;/&gt; 
&lt;/figure&gt;

&lt;p&gt;&lt;em&gt;&amp;ldquo;Our wetland may be small, but plays a crucial role in supporting the environmental health of animals and plants and it moderates flood risk.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;div class=&#34;video-embed&#34;&gt;
  &lt;iframe
    src=&#34;https://player.vimeo.com/video/1039100757?dnt=0&#34;
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&lt;em&gt;Diverse ecosystems are the foundation of life. They can be big or small, but they all make a difference.&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;strong&gt;Help to create and protect them!&lt;/strong&gt;&amp;rdquo;&lt;/em&gt;&lt;/p&gt;


&lt;div class=&#34;gallery gallery-cols-1&#34;&gt;&lt;figure&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/Screenshot-2.png&#34;/&gt; 
&lt;/figure&gt;
&lt;figure&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/Screenshot-1.png&#34;/&gt; 
&lt;/figure&gt;
&lt;figure&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/Wetland%5FLaptop%5F01%5Fsmall.jpg&#34;/&gt; 
&lt;/figure&gt;
&lt;/div&gt;

&lt;p&gt;Game inspired by the work of Sonja and Sen in their wetland in Kawakawa New Zealand.&lt;/p&gt;
&lt;p&gt;Through the game, we aim to raise awareness about the vital ecosystems endangered by human activity, which play a crucial role in sustaining the environmental health of animals and plants.&lt;/p&gt;</description>
    </item>
    <item>
      <title>virtual boom, 2023</title>
      <link>https://pixelsix.net/projects/virtual-boom/</link>
      <pubDate>Thu, 30 Nov 2023 22:01:00 +0000</pubDate>
       <guid isPermaLink="false">https://pixelsix.net/?p=2004</guid> 
      <description>&lt;p&gt;Virtual fireworks made for my children.&lt;/p&gt;
&lt;p&gt;We can no longer afford to harm the environment by setting off firecrackers. It is crucial to be considerate and responsible with our Earth&amp;rsquo;s resources. Our climate and the animals will be grateful if we celebrate the New Year without firecrackers. However, for those who cannot do without them, I have developed this small app.&lt;/p&gt;
&lt;p&gt;Light up a digital firecracker: &lt;a href=&#34;https://pixelsix.net/virtualboom&#34;&gt;//pixelsix.net/virtualboom&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Happy New Year!&lt;/p&gt;</description>
    </item>
    <item>
      <title>Swim! Don&#39;t drown. 2019</title>
      <link>https://pixelsix.net/projects/swim-dont-drown-2019/</link>
      <pubDate>Sun, 01 Sep 2019 10:31:00 +0000</pubDate>
       <guid isPermaLink="false">https://pixelsix.net/?p=1925</guid> 
      <description>&lt;p&gt;Swim!&lt;br&gt;
Don&amp;rsquo;t drown.&lt;/p&gt;
&lt;p&gt;A little game made for the &lt;a href=&#34;https://itch.io/jam/picoware&#34;&gt;https://itch.io/jam/picoware&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Play it&lt;/strong&gt; at &lt;a href=&#34;https://pixelsix.itch.io/swim&#34;&gt;https://pixelsix.itch.io/swim&lt;/a&gt;&lt;br&gt;
&lt;strong&gt;Play the full game at:&lt;/strong&gt; &lt;a href=&#34;https://www.lexaloffle.com/bbs/?tid=34751&#34;&gt;https://www.lexaloffle.com/bbs/?tid=34751&lt;/a&gt;&lt;/p&gt;</description>
    </item>
    <item>
      <title>void Start() { Play( //game, 2018</title>
      <link>https://pixelsix.net/projects/void-start-play-game-2018/</link>
      <pubDate>Sun, 17 Mar 2019 14:34:06 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1839</guid> 
      <description>&lt;figure&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/vlcsnap-2019-02-22-14h03m09s588.png&#34;/&gt; 
&lt;/figure&gt;

&lt;p&gt;A game about an exhibition about games.&lt;br&gt;
Result of the &lt;a href=&#34;https://itch.io/jam/void-start-play&#34;&gt;void Start() { Play( GameJam();&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;sounds by me and freesound.org:&lt;br&gt;
246028 | xylophone-toy-g by blukotek CC0 1.0&lt;br&gt;
18824 | buzz-001 by futureprobe CC BY 3.0&lt;/p&gt;
&lt;p&gt;License: Creative Commons (CC BY-NC 4.0)&lt;br&gt;
Attribution-NonCommercial 4.0 International&lt;br&gt;
by Jonas Hansen, 2018, &lt;a href=&#34;http://pixelsix.net&#34;&gt;//pixelsix.net&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Down­load:&lt;/strong&gt; &lt;a href=&#34;https://pixelsix.itch.io/void-start-play&#34;&gt;pixelsix.itch.io/void-start-play&lt;/a&gt; (Win, Mac, Linux)&lt;/p&gt;
&lt;figure&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/vlcsnap-2019-02-22-14h04m06s957.png&#34;/&gt; 
&lt;/figure&gt;</description>
    </item>
    <item>
      <title>Global Dreams, 2016</title>
      <link>https://pixelsix.net/projects/global-dreams-2016/</link>
      <pubDate>Thu, 14 Apr 2016 07:55:31 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1704</guid> 
      <description>&lt;p&gt;&lt;em&gt;dream-like experiments in global thinking&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://pixelsix.itch.io/global-dreams&#34;&gt;&lt;img alt=&#34;GD1_Predator_02&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/GD1_Predator_02.jpg&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/xpxrxixsxmx0101.gif&#34;&gt;&lt;img alt=&#34;xpxrxixsxmx0101&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/xpxrxixsxmx0101.gif&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/tmp/unity.html&#34;&gt;&lt;img alt=&#34;GD2_03&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/GD2_03.png&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;figure&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/BURG-2018-11-Ausstellung-AlexanderDalbert%5F7.jpg&#34;/&gt; 
&lt;/figure&gt;</description>
    </item>
    <item>
      <title>Skip Waiting, 2016</title>
      <link>https://pixelsix.net/projects/skip-waiting-2016/</link>
      <pubDate>Tue, 12 Apr 2016 10:25:53 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1691</guid> 
      <description>&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SkipWaiting_img.jpg&#34;&gt;&lt;img alt=&#34;SkipWaiting_img&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SkipWaiting_img.jpg&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;SKIP WAITING&lt;/strong&gt;
a game made with godot&lt;/p&gt;
&lt;p&gt;by Jonas Hansen&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Down­load it&lt;/strong&gt; at &lt;a href=&#34;https://pixelsix.itch.io/skip-waiting&#34;&gt;itch.io&lt;/a&gt; (Win, Mac, Linux)&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Skip Waiting Source Code (Godot Engine)&lt;/strong&gt;: &lt;a href=&#34;https://bitbucket.org/onlyjonas/skipskipsky&#34;&gt;https://bitbucket.org/onlyjonas/skipskipsky&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SkipWaiting_Screen_02.jpg&#34;&gt;&lt;img alt=&#34;SkipWaiting_Screen_02&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SkipWaiting_Screen_02.jpg&#34;&gt;&lt;/a&gt; &lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SkipWaiting_Screen_01.jpg&#34;&gt;&lt;img alt=&#34;SkipWaiting_Screen_01&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SkipWaiting_Screen_01.jpg&#34;&gt;&lt;/a&gt; &lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SkipWaiting_Screen.jpg&#34;&gt;&lt;img alt=&#34;SkipWaiting_Screen&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SkipWaiting_Screen.jpg&#34;&gt;&lt;/a&gt;&lt;/p&gt;</description>
    </item>
    <item>
      <title>VR.Connect, 2016</title>
      <link>https://pixelsix.net/projects/vr-connect-2016/</link>
      <pubDate>Tue, 02 Feb 2016 07:50:52 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1701</guid> 
      <description>&lt;p&gt;VR.Connect is a VR prototype made together with Andreas Schönau during the #ViveJamCPH, &lt;a href=&#34;http://secretgamejam.com&#34;&gt;secretgamejam.com&lt;/a&gt;, organized by Julie Heyde &amp;amp; hosted by Unity&lt;/p&gt;
&lt;p&gt;Many thanks for playing: Casper, Gian, Julie, Johan, Sara, Simon and all the others!&lt;/p&gt;
&lt;p&gt;Song: Jangle by Blank &amp;amp; Kytt, Creative Commons (CC BY 3.0)&lt;/p&gt;
&lt;p&gt;Press: &lt;a href=&#34;http://www.vrnerds.de/vive-jam-copenhagen-vivejamcph/#eindeutiger-bezeichner&#34;&gt;Ein geheimer Vive Game Jam in Kopenhagen?&lt;/a&gt; &lt;a href=&#34;http://www.vrnerds.de/vive-jam-copenhagen-vivejamcph/#eindeutiger-bezeichner&#34;&gt;WTF?! Da müssen wir hin! (vrnerds.de)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20160124_1731501-e1460664070886.jpg&#34;&gt;&lt;img alt=&#34;IMG_20160124_173150&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20160124_1731501.jpg&#34;&gt;&lt;/a&gt;
&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/VRC_01-e1460664027438.jpg&#34;&gt;&lt;img alt=&#34;VRC_01&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/VRC_01.jpg&#34;&gt;&lt;/a&gt;
&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20160123_190307-e1460664082987.jpg&#34;&gt;&lt;img alt=&#34;IMG_20160123_190307&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20160123_190307.jpg&#34;&gt;&lt;/a&gt;
&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20160123_190234-e1460664049225.jpg&#34;&gt;&lt;img alt=&#34;IMG_20160123_190234&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20160123_190234.jpg&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;div class=&#34;video-embed&#34;&gt;
  &lt;iframe
    src=&#34;https://player.vimeo.com/video/153769685?dnt=0&#34;
    allow=&#34;fullscreen&#34;
    title=&#34;Vimeo video&#34;&gt;&lt;/iframe&gt;
&lt;/div&gt;</description>
    </item>
    <item>
      <title>ESCAPE 2107, 2015</title>
      <link>https://pixelsix.net/projects/escape2107/</link>
      <pubDate>Tue, 15 Sep 2015 12:49:36 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1602</guid> 
      <description>&lt;p&gt;&lt;img alt=&#34;escape_title&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_title.png&#34;&gt;
&lt;strong&gt;ESCAPE 2107&lt;/strong&gt;
no way out!&lt;/p&gt;
&lt;p&gt;Escape an infinite array of vectorized spaces before time runs out.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Play it &lt;a href=&#34;https://pixelsix.net/escape2107-game&#34; title=&#34;DUEL42&#34;&gt;online&lt;/a&gt; | Down­load it&lt;/strong&gt; at &lt;a href=&#34;http://pixelsix.itch.io/escape-2107&#34; title=&#34;pixelsix.itch.io/escape-2107&#34;&gt;itch.io&lt;/a&gt; (Win, Mac, Linux)&lt;/p&gt;


&lt;div class=&#34;gallery gallery-cols-2&#34;&gt;&lt;figure&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_08.png&#34;&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_08.png&#34;
         alt=&#34;Escape screenshot 8&#34;/&gt; &lt;/a&gt;
&lt;/figure&gt;
&lt;figure&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_05.png&#34;&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_05.png&#34;
         alt=&#34;Escape screenshot 5&#34;/&gt; &lt;/a&gt;
&lt;/figure&gt;
&lt;figure&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_03.png&#34;&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_03.png&#34;
         alt=&#34;Escape screenshot 3&#34;/&gt; &lt;/a&gt;
&lt;/figure&gt;
&lt;figure&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_01.png&#34;&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_01.png&#34;
         alt=&#34;Escape screenshot 1&#34;/&gt; &lt;/a&gt;
&lt;/figure&gt;
&lt;figure&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_09.png&#34;&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_09.png&#34;
         alt=&#34;Escape screenshot 9&#34;/&gt; &lt;/a&gt;
&lt;/figure&gt;
&lt;figure&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_06.png&#34;&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_06.png&#34;
         alt=&#34;Escape screenshot 6&#34;/&gt; &lt;/a&gt;
&lt;/figure&gt;
&lt;figure&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_02.png&#34;&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/escape_screen_02.png&#34;
         alt=&#34;Escape screenshot 2&#34;/&gt; &lt;/a&gt;
&lt;/figure&gt;
&lt;figure&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/ESCAPE2107_01.gif&#34;&gt;
    &lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/ESCAPE2107_01.gif&#34;
         alt=&#34;Escape gameplay GIF&#34;/&gt; &lt;/a&gt;
&lt;/figure&gt;
&lt;/div&gt;</description>
    </item>
    <item>
      <title>DUEL42, 2015</title>
      <link>https://pixelsix.net/projects/duel42/</link>
      <pubDate>Fri, 13 Feb 2015 10:00:43 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1525</guid> 
      <description>&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/DUEL.gif&#34;&gt;&lt;img alt=&#34;DUEL_GIF&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/DUEL.gif&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;DUEL42&lt;/strong&gt; is about two men fighting a gentleman-like duel on screen while the player&amp;rsquo;s hands engage in a wrestling match to press the right keys.&lt;/p&gt;
&lt;p&gt;The game is played on one keyboard. The two players have to move their avatars five steps away from each other, turn around, lower their arm and shoot by pressing randomly assigned keys. The quickest and most stubborn wins.&lt;/p&gt;
&lt;p&gt;May honour be restored&amp;hellip; or whatever!&lt;/p&gt;</description>
    </item>
    <item>
      <title>This Feels Great, 2013</title>
      <link>https://pixelsix.net/projects/this-feels-great-music-game-cd-release/</link>
      <pubDate>Wed, 30 Oct 2013 18:54:15 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1021</guid> 
      <description>&lt;a href=&#34;http://pixelsix.net/wordpress/wp-content/uploads/title-e1383159542426.jpg&#34;&gt;&lt;img alt=&#34;title&#34; loading=&#34;lazy&#34; src=&#34;http://pixelsix.net/wordpress/wp-content/uploads/title-600x257.jpg&#34;&gt;&lt;/a&gt;&lt;strong&gt;THIS FEELS GREAT&lt;/strong&gt; is the title of four computer games specially developed for Annesley Black&amp;rsquo;s portrait CD &lt;a href=&#34;http://www.musikrat.de/index.php?id=2733&#34;&gt;&amp;ldquo;no use in a centre&amp;rdquo;&lt;/a&gt; by Andreas Schönau, Jairo Gutiérrez, Jonas Hansen and Milan Grajetzki from the Academy of Media Arts Cologne. Each game is based on specific pieces of Annesley&amp;rsquo;s music and combines them with the wonderful bizarre illustrations of Hazel Meyer into an unique form of explorative and musical play.</description>
    </item>
    <item>
      <title>smw.smc, 2012</title>
      <link>https://pixelsix.net/projects/smw-smc-2012/</link>
      <pubDate>Mon, 27 Aug 2012 12:00:20 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=750</guid> 
      <description>&lt;p&gt;smw.smc is an artistic game modification of the SNES game Super Mario World. The usual world representation of the platform game is broken — all graphics are erased. The gaming experience is at the border between playability and aesthetic representation and tries to question this relationship.&lt;/p&gt;
&lt;p&gt;It is an homage to the great work of JODI and Cory Arcangel.&lt;/p&gt;
&lt;div class=&#34;video-embed&#34;&gt;
  &lt;iframe
    src=&#34;https://player.vimeo.com/video/44343435?dnt=0&#34;
    allow=&#34;fullscreen&#34;
    title=&#34;Vimeo video&#34;&gt;&lt;/iframe&gt;
&lt;/div&gt;</description>
    </item>
    <item>
      <title>Thumbs Down, 2010</title>
      <link>https://pixelsix.net/projects/thumbs-down/</link>
      <pubDate>Wed, 14 Jul 2010 12:36:57 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=368</guid> 
      <description>&lt;p&gt;Thumbs Down is the modern way of Pfahlsitzen (pole-sitting). Similar to pole-sitting, the player has to perform a specific action over a longer time. Thumbs Down is played on an android smart phone. The objective of the game is to hold down your thumb on the touch screen of the phone as long as possible. Instead of skilled actions, the abandonment of any activities brings you closer to the win. The player has to ignore calls and neglect other functions of his phone. The result will be added to a global high score in order to determine the best slacker world wide. The negative gesture of the “thumb down” is a symbol as well as the only play activity of the game.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Eight&#43;, 2009</title>
      <link>https://pixelsix.net/projects/eight/</link>
      <pubDate>Tue, 01 Dec 2009 10:54:35 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=312</guid> 
      <description>&lt;p&gt;Eight+ is a synaesthetic user-generatedcontent-post-new-rave-multiplayer-shooter in 2D.&lt;/p&gt;
&lt;p&gt;Eight+ is an anarchic mix of rhythm, action, sounds and visuals provoking the conventions of standardized content and feedback loops in computer games. In this multiplayer game, players shoot at objects drawn live by other players. The longer they interact, the more distortion emerges. The borders between parties blur as ever more content is created and destroyed. The installation explores the social behaviors of groups as well as the limits of game design.&lt;/p&gt;</description>
    </item>
    <item>
      <title>iobox, 2008</title>
      <link>https://pixelsix.net/projects/iobox/</link>
      <pubDate>Sun, 14 Sep 2008 11:27:25 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=333</guid> 
      <description>&lt;p&gt;iobox is an experimental game, developed during the Play08 (&lt;a href=&#34;http://play08.de/&#34; title=&#34;play08&#34;&gt;play08.de&lt;/a&gt;) Festival in Potsdam, Germany by Creative Gaming Lab08:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Jonas Hansen&lt;/strong&gt; (Cologne)&lt;br&gt;
&lt;strong&gt;Karin Lingnau&lt;/strong&gt; (Cologne), &lt;a href=&#34;https://karinlingnau.com&#34;&gt;karinlingnau.com&lt;/a&gt;&lt;br&gt;
&lt;strong&gt;Leif Rumbke&lt;/strong&gt; (Hamburg), &lt;a href=&#34;https://rumbke.de&#34;&gt;rumbke.de&lt;/a&gt;&lt;br&gt;
&lt;strong&gt;Marek Plichta&lt;/strong&gt;(Potsdam), &lt;a href=&#34;https://marek.monoid.net&#34;&gt;marek.monoid.net&lt;/a&gt;&lt;/p&gt;
&lt;div class=&#34;video-embed&#34;&gt;
  &lt;iframe
    src=&#34;https://player.vimeo.com/video/6701827?dnt=0&#34;
    allow=&#34;fullscreen&#34;
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&lt;/div&gt;</description>
    </item>
    <item>
      <title>MS Blast, 2008</title>
      <link>https://pixelsix.net/projects/ms-blast-2008/</link>
      <pubDate>Mon, 25 Feb 2008 22:00:53 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1475</guid> 
      <description>&lt;p&gt;MS Blast is a game prototype made in the blender game engine, in which a virtual ship can be moved by blowing into the microphone. The intensity of the blowing determines the speed of the ship. By moving the camera around, the ship can be blown in different directions. The goal of the game is to collect all boxes in the sea without getting shot by the black pirate.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/MS_Blast_05.png&#34;&gt;&lt;img alt=&#34;MS_Blast_05&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/MS_Blast_05.png&#34;&gt;&lt;/a&gt;&lt;/p&gt;</description>
    </item>
    <item>
      <title>CollecTic, 2006</title>
      <link>https://pixelsix.net/projects/collectic-wifi-outdoor-game/</link>
      <pubDate>Sat, 01 Jul 2006 10:00:17 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=224</guid> 
      <description>&lt;p&gt;CollecTic is developed as a part of my graduation project for the Master&amp;rsquo;s program &lt;a href=&#34;https://www.universiteitleiden.nl/creative-intelligence-and-technology&#34;&gt;Media Technology&lt;/a&gt; (MSc) at Leiden University in 2006.&lt;/p&gt;
&lt;p&gt;The game is made for the Sony Playstation Portable and uses existing wireless local area network access points in a city as a main game element. In the game, the player has to move through the city to search and collect new access points. In this study I concentrated on developing game concepts, that use real life properties as game elements, but can be easily played everywhere at any moment. By using the physical world as a game board I hope to stimulate players to rediscover the real world around them in a new and playful way. I am also interested in the social effects, that result from expanding the magic circle of play by mixing the real world with the game world.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Wanderer, 2006</title>
      <link>https://pixelsix.net/projects/wanderer-gps-game/</link>
      <pubDate>Sun, 14 May 2006 12:43:49 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=371</guid> 
      <description>&lt;p&gt;The prototype is developed during the CARGO WORKSHOPS in Oostende, Belgium. The object of the GPS game Wanderer is to be in continuous motion and to follow auditive commands given by the game system. Because the game is not mapped onto the coordinates of the physical space, it can be played in any location. The player is continuously confronted with the objects in public space functioning as game obstacles. In this way the game transforms the meaning of the physical object in public space.&lt;/p&gt;</description>
    </item>
    <item>
      <title>For the Birdz, 2005</title>
      <link>https://pixelsix.net/projects/for-the-birdz/</link>
      <pubDate>Sat, 14 May 2005 11:12:37 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=324</guid> 
      <description>&lt;p&gt;For The Birdz is a motion tracking game, where the player can can fly a virtual bird by real body movements. The player is standing in front of a camera. A computer is analyzing the movements in the image and will filter out the positions of the users hands. The positions are translated to a virtual 3D bird, which is projected in front of the player. By moving the hands the player can control the wings of the bird and start to fly.&lt;/p&gt;</description>
    </item>
    <item>
      <title>qbic, 2003</title>
      <link>https://pixelsix.net/projects/qbic/</link>
      <pubDate>Sun, 14 Sep 2003 12:24:06 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=354</guid> 
      <description>&lt;p&gt;qbic is an abstract computer game, an interactive environment, where the user is challenged to build audio visual sculptures. He is encouraged to express himself and to develop a sensitivity in the use of colors, forms and sounds. In qbic the user can build audiovisual sculptures, which are determined by different parameters:&lt;/p&gt;
&lt;p&gt;First the user chooses a basic form (pyramid, sphere or cube) with a color. He can define this color with three RGB sliders. Depending on the chosen form and color a specific sound fragment is linked to that object. He can place that object in the 3D environment. The position in the space defines the moment when the object is activated and plays its sound. The shape of the object can be deformed, by which the pitch of the sound
fragment changes. Through these different parameters, there are infinitive possibilities to create own compositions. The created composition can be saved and presented to other users.&lt;/p&gt;</description>
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