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    <title>talks on jonas hansen</title>
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      <title>Jour Fixe: ./neu(see)land.log</title>
      <link>https://pixelsix.net/talks/jour-fixe-neuseeland-log/</link>
      <pubDate>Fri, 12 Dec 2025 10:12:50 +0000</pubDate>
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Talk about my sabbatical semester in Aotearoa/New Zealand in winter 2024/25. I explored the question of how game design can contribute positively to the climate and sustainability debate. During my research semester, I exchanged theory for practice: in an artistic residency in a renaturation project in Kawakawa (Aotearoa/New Zealand), I literally stood with my feet in the swamp – searching for a meaningful creative contribution.&lt;/p&gt;
&lt;p&gt;The lecture took place on October 21st 2025 as part of the &lt;a href=&#34;https://www.burg-halle.de/artikel/a/jour-fixe-prof-jonas-hansen-mit-neuseelandlog&#34;&gt;Jour Fix programme at Burg Giebichenstein - University of Art and Design Halle&lt;/a&gt;. Produced with the kind support of BURG StreamLab.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Talk: Expanding Media @werkleitz: Umbruch Film, 2022</title>
      <link>https://pixelsix.net/talks/talk-expanding-media-werkleitz-umbruch-film-2022/</link>
      <pubDate>Wed, 07 Dec 2022 20:53:21 +0000</pubDate>
       <guid isPermaLink="false">https://pixelsix.net/?p=2013</guid> 
      <description>&lt;p&gt;On Wednesday 7.12.22 I was invited to give a keynote on the panel Intermediality/Hybrid Form as part of the symposium &lt;a href=&#34;https://werkleitz.de/umbruch-im-film/&#34;&gt;Umbruch Film&lt;/a&gt; by &lt;a href=&#34;https://werkleitz.de&#34;&gt;werkleitz&lt;/a&gt; in Halle. In my talk I gave a presentation on changing media reception in immersive media and what the challenges and strategies are in developing immersive narrative worlds.&lt;/p&gt;
&lt;p&gt;This panel dealt with questions of how complex narratives can be conceived and produced not only as FIlm, but also in other media forms (video installation, VR &amp;amp; AR, apps and internet applications, podcasts, etc). Participating were: Clemens von Wedemeyer, Marleine van der Werf, Paul Kirsten, Katharina Weser, Maren Schuster, Lars Rummel, Thomas Taube, Ralph Wendt, Ana Maria Vallejo and Peter Zorn as host.&lt;/p&gt;</description>
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    <item>
      <title>Talk: Games for Future @SpielKlima-Konferenz 2022 ENERGIETAGE Berlin</title>
      <link>https://pixelsix.net/talks/talk-games-for-future-spielklima-konferenz-2022-energietage-berlin/</link>
      <pubDate>Fri, 18 Nov 2022 10:28:16 +0000</pubDate>
       <guid isPermaLink="false">https://pixelsix.net/?p=1950</guid> 
      <description>&lt;p&gt;As part of the &lt;a href=&#34;http://www.spielklima.de/&#34;&gt;#SpielKlima conference&lt;/a&gt; from 3 to 6 May 2022, I gave a talk about Potentials, Opportunities and Risks of Digital Games in the Climate Discourse - &amp;ldquo;Games for Future&amp;rdquo;, showing projects we do at &lt;a href=&#34;https://www.burg-halle.de/design/multimediavr-design/multimediavr-design/&#34;&gt;Multimedia|VR-Design&lt;/a&gt; at &lt;a href=&#34;https://www.burg-halle.de&#34;&gt;BURG&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I ended the presentation with the statement that:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Games can …&lt;/strong&gt;&lt;br&gt;
● create awareness&lt;br&gt;
● create empathy&lt;br&gt;
● change behaviour (nudging)&lt;br&gt;
… and much more!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Players should …&lt;/strong&gt;&lt;br&gt;
● look at their own footprint (energy consumption and use of resources)&lt;br&gt;
● question their own gaming behavior and interests.&lt;/p&gt;</description>
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      <title>Talk: ¡SIN MARCO! Making art, animation and games in VR</title>
      <link>https://pixelsix.net/talks/talk-sin-marco-making-art-animation-and-games-in-vr/</link>
      <pubDate>Thu, 28 Sep 2017 11:20:33 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1782</guid> 
      <description>&lt;p&gt;In September I was together with &lt;a href=&#34;http://nvrmind.io/&#34;&gt;Milan Grajetzki&lt;/a&gt; in Mexico City for an presentation and workshop at &lt;a href=&#34;http://www.fad.unam.mx/&#34;&gt;Facultad de Artes y Diseño FAD UNAM&lt;/a&gt;. It was a very nice crowd and we had lots of interesting discussions, till the earth began to shake and reality felt more virtual than VR &amp;hellip;&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170918_102434.jpg&#34;&gt;&lt;img alt=&#34;IMG_20170918_102434&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170918_102434.jpg&#34;&gt;&lt;/a&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SinMarco_Poster.jpg&#34;&gt;&lt;img loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/SinMarco_Poster.jpg&#34;&gt;&lt;/a&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170918_084348.jpg&#34;&gt;&lt;img alt=&#34;IMG_20170918_084348&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170918_084348.jpg&#34;&gt;&lt;/a&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/Talk_01.jpg&#34;&gt;&lt;img alt=&#34;Talk_01&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/Talk_01.jpg&#34;&gt;&lt;/a&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/Talk_02.jpg&#34;&gt;&lt;img alt=&#34;Talk_02&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/Talk_02.jpg&#34;&gt;&lt;/a&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170919_115554.jpg&#34;&gt;&lt;img alt=&#34;IMG_20170919_115554&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170919_115554.jpg&#34;&gt;&lt;/a&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170919_112606.jpg&#34;&gt;&lt;img alt=&#34;IMG_20170919_112606&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170919_112606.jpg&#34;&gt;&lt;/a&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170919_103751.jpg&#34;&gt;&lt;img alt=&#34;IMG_20170919_103751&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/IMG_20170919_103751.jpg&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Watch the presentation &lt;a href=&#34;http://mediacampus.cuaed.unam.mx/node/5870&#34;&gt;online.&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Stream of the full presentation and performance:&lt;/p&gt;
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&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/VR.jpg&#34;&gt;&lt;img alt=&#34;VR&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/VR.jpg&#34;&gt;&lt;/a&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/PuntoSeguro.jpg&#34;&gt;&lt;img alt=&#34;PuntoSeguro&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/PuntoSeguro.jpg&#34;&gt;&lt;/a&gt;&lt;/p&gt;</description>
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    <item>
      <title>Talk: No Frame, 9th Nov. 2016</title>
      <link>https://pixelsix.net/talks/talk-no-frame-9th-nov-2016/</link>
      <pubDate>Wed, 21 Dec 2016 10:19:10 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1766</guid> 
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In September 2016 I gave a talk about framing in animation, games and art at the &lt;a href=&#34;http://www.expandedanimation.com&#34;&gt;Expanded Animation symposium&lt;/a&gt; that was part of the &lt;a href=&#34;http://www.aec.at/radicalatoms/en/&#34;&gt;Ars Electronica Festival 2016&lt;/a&gt; in Linz.&lt;/p&gt;
&lt;p&gt;In this talk I focused on strategies that expand and question the traditional use of the screen and actively incorporate the human body and the physical space. Not only since the renaissance of virtual reality has the rigid format of the screen as a frame been challenged, but also through a long history of artistic inquiries that explored the boundaries between the real and the mediated space. The question we have to ask ourselves is to what extent these expanded spaces create a deeper understanding of reality or completely cut us off via immersive simulations of existence. I showed examples of my own work and also work of students of the newly formed department exMedia at the Academy of Media Arts Cologne to open discussions about the hybrid forms in art, animation and games.&lt;/p&gt;</description>
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    <item>
      <title>Talk: Computerspielen – perspectives of play, Nov. 2015</title>
      <link>https://pixelsix.net/talks/talk-computerspielen-perspectives-of-play/</link>
      <pubDate>Mon, 07 Dec 2015 08:49:02 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1642</guid> 
      <description>&lt;p&gt;&lt;a href=&#34;https://pixelsix.net/wordpress/wp-content/uploads/GSAM_JHansen.jpeg&#34;&gt;&lt;img alt=&#34;GSAM_JHansen&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/uploads/GSAM_JHansen.jpeg&#34;&gt;&lt;/a&gt;&lt;em&gt;A short references list of a talk I gave at the &lt;a href=&#34;https://www.facebook.com/events/1640894712847468/&#34;&gt;Game Studies at the Museum&lt;/a&gt; event at Museum of Applied Arts Cologne (&lt;a href=&#34;http://www.museenkoeln.de/museum-fuer-angewandte-kunst&#34;&gt;MAKK&lt;/a&gt;) on Nov. 27th.&lt;/em&gt; &lt;strong&gt;presented art works&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Q4U, Feng Mengbo, Documenta 11, 2002&lt;/li&gt;
&lt;li&gt;Long March: Restart, Feng Mengbo, MoMa, 2008&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Computerspielen – perspectives of play&lt;/strong&gt;
exhibition, Next Level Conference 2013&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;p&gt;&lt;a href=&#34;http://i.imgur.com/dAtcCfH.gif&#34;&gt;A Mesmerizing Game of Snake&lt;/a&gt;, Animated GIF, Author Unknown 2013&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;a href=&#34;http://2012.fursr.com/?p=943&#34;&gt;Golden Calf&lt;/a&gt;, ////////fur////, 2012&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;&lt;a href=&#34;http://marnixdenijs.nl/beijing-accelerator.htm&#34;&gt;Bejing Accelerator&lt;/a&gt;, Marnix De Nijs, 2006
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&lt;/p&gt;</description>
    </item>
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      <title>Talk: Rules – make &#43; break, Oct. 2015</title>
      <link>https://pixelsix.net/talks/talk-rules-make-break/</link>
      <pubDate>Sun, 06 Dec 2015 09:37:23 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=1655</guid> 
      <description>&lt;p&gt;&lt;strong&gt;RULES: make + break&lt;/strong&gt;, making rules for critical play&lt;/p&gt;
&lt;p&gt;&lt;div class=&#34;video-embed&#34;&gt;
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Reference list of a talk I gave at the TH Köln as part of the &lt;a href=&#34;https://kisd.de/news/events/kisdtalks/&#34;&gt;KISDtalks&lt;/a&gt; (&lt;a href=&#34;https://kisd.de/fileadmin/img/events/KISDtalks_Broschu__re_FL_261015.pdf&#34;&gt;Program PDF&lt;/a&gt;) on Oct. 27th.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href=&#34;https://en.wikipedia.org/wiki/Conway&#39;s_Game_of_Life&#34;&gt;Game of Life&lt;/a&gt;, John Conway, 1970&lt;/li&gt;
&lt;li&gt;&lt;a href=&#34;https://www.youtube.com/watch?v=LGkkyKZVzug&#34;&gt;16-bit ALU in minecraft, theinternetftw&lt;/a&gt;, Sep. 2010&lt;/li&gt;
&lt;li&gt;&lt;a href=&#34;http://tidamz.tumblr.com/post/102797713555/aujourdhui-jai-visit%C3%A9-paris-2-fois-une-fois&#34;&gt;assassin creed / paris photography&lt;/a&gt;, Damien Hypolite&lt;/li&gt;
&lt;li&gt;Modern Chess, Europe, 9th century&lt;/li&gt;
&lt;li&gt;GO, China, 2500 B.C.&lt;/li&gt;
&lt;li&gt;Backgammon, Iran, 3000 B.C.&lt;/li&gt;
&lt;li&gt;Skinner&amp;rsquo;s Box, B. F. Skinner, 1930s&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;em&gt;“draw a straight line and follow it”&lt;/em&gt;
– Composition No.10, La Monte Young, 1960&lt;/p&gt;</description>
    </item>
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      <title>Hyperkult 19 Mobiles – You Are Now Here</title>
      <link>https://pixelsix.net/talks/hyperkult-19-mobiles-you-are-now-here/</link>
      <pubDate>Tue, 06 Jul 2010 08:41:02 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=123</guid> 
      <description>&lt;p&gt;&lt;img alt=&#34;Wanderer_Movie_02.jpg&#34; loading=&#34;lazy&#34; src=&#34;https://pixelsix.net/wordpress/wp-content/gallery/research_10/Wanderer_Movie_02.jpg&#34;&gt;&lt;/p&gt;
&lt;p&gt;July 8th-10th, 2010, Leuphana University Lüneburg&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;http://www.leuphana.de/services/rmz/forschung/hyperkult.html&#34;&gt;Hyperkult&lt;/a&gt; is an annual workshop/symposium on computer science, culture and society at &lt;a href=&#34;http://www.leuphana.de/&#34;&gt;Leuphana University Lüneburg&lt;/a&gt;. This year’s theme is “Mobiles – You Are Now Here”. The KHM participates with a talk/performance entitled “Context Aware Devices – Context Aware Users” presenting artistic strategies for mobile devices and data spaces. The presentation is given by Jonas Hansen, Thomas Hawranke, Laura Popplow, Martin Rumori and Lasse Scherffig.&lt;/p&gt;</description>
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      <title>Augmented Reality Talk @ Amsterdam</title>
      <link>https://pixelsix.net/talks/augmented-reality-talk-amsterdam/</link>
      <pubDate>Fri, 28 May 2010 16:12:53 +0000</pubDate>
       <guid isPermaLink="false">http://pixelsix.net/?p=120</guid> 
      <description>&lt;p&gt;I gave an overview presentation of all kind of augmented reality activities for the master class at the &lt;a href=&#34;http://www.english.filmacademie.nl&#34;&gt;Amsterdam film academy&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;During the talk, I showed lots of video examples. Here is an overview of most works I showed:&lt;/p&gt;
&lt;p&gt;A good resource about augmented reality is the site: &lt;a href=&#34;http://gamesalfresco.com/&#34;&gt;http://gamesalfresco.com/&lt;/a&gt;&lt;/p&gt;</description>
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