dsc01655

VR performance/talk, 2016

Short excerpt of my performance during the exMedia evening Regel + Spiel on June 30th 2016 at the Academy of Media Arts Cologne. pictures Thomas Reul

September 28, 2016 · 1 min · admin
US1

ultrasonic hat, 2012

Mapmaking has been a fundamental part of the human history for a long time. Starting from the first cave paintings (map of stars in Lascaux), people create and use maps to define, explain, and navigate their way through the world. In our digital era maps are generated by a multitude of computative technologies and scientific method, with Satellites (GPS), WIFI triangulation, LIDAR scans or photographs, mostly to create an objective and accurate representation of the world. ...

December 6, 2012 · 1 min · admin
05_june_03

4by3, 2004

4by3 is a co-production between media artist/researcher Kaisu Koski and me together with z25.org. The project was initiated by Kaisu as part of her PhD research at the University of Lapland, Finland. z25.org was approached by Kaisu to support her conceptually and to realize the projects in technical terms. The starting point for the 4by3 was Samuel Beckett’s play Quad. 4by3 opens the idea of presenting variations of the same choreography in 3 different media environments. The first part of the trilogy is the creation of the narrative space and is technically a motion tracking installation, where participants interact with cell-like figures projected on the floor. The second part of the installation is the exploration of the previously created narrative space through dance and a live video feed. The last part is the destruction of the narrative space and is a dark room where infra-red technology is used to trigger audio samples that function as the memory of the dancer from the second part. ...

October 13, 2004 · 2 min · admin