Paidia Laboratory: Feedback at transmediale 2012

Paidia Lab­o­ra­tory: feed­back @ trans­me­di­ale 12 in/compatible

The cycle Paidia Lab­o­ra­tory: feed­back exam­ines com­puter games as closed feed­back sys­tems. In an ongo­ing series of artis­tic exper­i­ments the feed­back behav­iour of games is stud­ied, by cou­pling their in– and out­put through mod­i­fi­ca­tions of hard– and soft­ware. The focus lies not on the usabil­ity of games, but rather on an arche­ol­ogy of inter­ac­tion – deter­min­ing the lim­its and bound­aries of games in order to under­stand the media spe­cific char­ac­ter­is­tics of com­puter games.

This analy­sis of inter­ac­tion focuses on the process of inquiry and becomes man­i­fest in an open and evolv­ing struc­ture of arte­facts and schemat­ics. The rhythm gen­er­ated by mutual open­ing and clos­ing of two PS2-sleds can be seen at the trans­me­di­ale 2012 exhi­bi­tion in/compatible. At the same time fur­ther works of feedback-experiments are pre­sented at the Com­put­er­spiele­mu­seum Berlin.

Paidia Insti­tute is rep­re­sented with Paidia Lab­o­ra­tory: feed­back by Jonas Hansen, Thomas Hawranke, Karin Ling­nau and Lasse Scherffig.

 

29.01. – 05.02.2012, 29.01. 17:00 Vernissage
Com­put­er­spiele­mu­seum, Karl-Marx-Allee 93a, 10243 Berlin

31.01. – 05.02.2012
Trans­me­di­ale exhi­bi­tion: Dark Dri­ves. Uneasy Ener­gies in tech­no­log­i­cal Times
Haus der Kul­turen der Welt, John-Foster-Dulles-Allee 10, 10557 Berlin

Update, doc­u­men­ta­tion:
Open­ing Com­put­er­spiele­mu­seum: http://www.flickr.com/photos/transmediale/
Trans­me­di­ale 2012, Video Monopol: http://www.monopol-magazin.de/tv/
ORF.at Rundgang: http://fm4.orf.at/stories/1694158/

http://transmediale.de
http://computerspielemuseum.de
http://hkw.de

Comments are closed.