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Tag: game art

void Start() { Play( //game, 2018

A game about an exhibition about games. Result of the void Start() { Play( GameJam();... Continue reading void Start() { Play( //game, 2018

Mar 17, 2019Feb 6, 2023

void Start(){Play( //BURG, 2018

In October/November 2018 we had an exhibition about art and culture of games: void Start(){Play(... Continue reading void Start(){Play( //BURG, 2018

Mar 17, 2019Feb 6, 2023

Talk: No Frame, 9th Nov. 2016

In September 2016 I gave a talk about framing in animation, games and art at... Continue reading Talk: No Frame, 9th Nov. 2016

Dec 21, 2016Feb 6, 2023

Paidia @ New Gameplay at Nam June Paik Art Center

Our installations Paidia Laboratory: feedback #2 and #6 are part of New Gameplay, a show... Continue reading Paidia @ New Gameplay at Nam June Paik Art Center

Aug 17, 2016Feb 6, 2023

Paidia Laboratory: feedback, 2014

Installation together with Paidia Institute   documentation: Schwindel der Wirklichkeit, Akademie der Künste, 2014

Jan 25, 2015Feb 6, 2023

Computerspielen. Perspectives of Play, 2014

Computerspielen. Perspectives of Play. Verlag der Kunsthochschule für Medien Köln, Köln, 2014 Jonas Hansen, Thomas... Continue reading Computerspielen. Perspectives of Play, 2014

Jul 5, 2014Feb 6, 2023

Paidia Laboratory: Feedback #1, 2013

In the experiment feedback #1 two game controllers of a fighting game are modified. The... Continue reading Paidia Laboratory: Feedback #1, 2013

Dec 6, 2013Feb 6, 2023

PAUSE – Computer games and cultural contingencies, 2013

exhibition catalogue, 2013 Concept with Thomas Hawranke, Karin Lingnau, Lasse Scherffig As part of PLAY!... Continue reading PAUSE – Computer games and cultural contingencies, 2013

Nov 20, 2013Feb 6, 2023

PAUSE – Computer Games and Cultural Contingencies, 2013

As part of PLAY! CGN and for the Academy of Media Arts Cologne, we present an exhibition about... Continue reading PAUSE – Computer Games and Cultural Contingencies, 2013

Nov 12, 2013Feb 6, 2023

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