(Updated: 18.01.12) | by admin on Wednesday, 18 January 2012. |
No Comments | Tags: feedback, laboratory, paidia-institute, transmediale

Paidia Laboratory: feedback @ transmediale 12 in/compatible
The cycle Paidia Laboratory: feedback examines computer games as closed feedback systems. In an ongoing series of artistic experiments the feedback behaviour of games is studied, by coupling their in– and output through modifications of hard– and software. The focus lies not on the usability of games, but rather on an archeology of interaction – determining the limits and boundaries of games in order to understand the media specific characteristics of computer games.
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(Updated: 9.01.12) | by admin on Tuesday, 1 November 2011. |
Comments Off | Tags: exhibition, game art, games, installation, physical computing

Paidia Institute is part of the exhibition and panel programme of Next Level Conference 2011. As part of the conference, Paidia Institute takes part in Cologne’s Long Night of Museums 2011 as well.
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(Updated: 9.01.12) | by admin on Wednesday, 10 August 2011. |
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Paidia Institute will be part of the Platine 2011 (Cologne, August 15th-19th) with the Paidia Laboratory: Feedback.
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(Updated: 27.07.11) | by admin on Wednesday, 27 July 2011. |
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July 27th — August 17th, 2011, National Art Museum of Chia, Beijing, http://mediartchina.org
As part of the Weather Tunnel Project at Translife Triennial in Beijing, China, two works from the Academy of Media Arts Cologne are shown:
Blind Spots by Susanna Schoenberg and the Solar Wind Periscope by Lasse Scherffig and me.
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(Updated: 19.05.11) | by admin on Thursday, 19 May 2011. |
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3D-Festival BEYOND, March 27-29th
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