Talk: Expanding Media @werkleitz: Umbruch Film, 2022
On Wednesday 7.12.22 I was invited to give a keynote on the panel Intermediality/Hybrid Form... Continue reading Talk: Expanding Media @werkleitz: Umbruch Film, 2022
On Wednesday 7.12.22 I was invited to give a keynote on the panel Intermediality/Hybrid Form... Continue reading Talk: Expanding Media @werkleitz: Umbruch Film, 2022
Artist interview with Annesley Black and Marion Saxer about the development of our music game... Continue reading Interview-Essay: „THIS FEELS GREAT“ 2021
Essay for the documentation of the stalker symposium at the Academy of Arts on April... Continue reading Essay: T.H.E.Z.O.N.E. Ein postapokalyptischer Spaziergang 2019
For the annual year book (Jahrbuch 2017: Transformation) of Burg Giebichenstein University of Art and... Continue reading Essay: Der Lauf der Daten, 2017
Computerspielen. Perspectives of Play. Verlag der Kunsthochschule für Medien Köln, Köln, 2014 Jonas Hansen, Thomas... Continue reading Computerspielen. Perspectives of Play, 2014
Off Topic is an annual magazine for media arts focussing on a variety of art... Continue reading off topic #5: verlieren, 2014
exhibition catalogue, 2013 Concept with Thomas Hawranke, Karin Lingnau, Lasse Scherffig As part of PLAY!... Continue reading PAUSE – Computer games and cultural contingencies, 2013
THIS FEELS GREAT is the title of four computer games specially developed for Annesley Black’s portrait... Continue reading This Feels Great, 2013
The content of the publication is the result of a week long workshop in Southern... Continue reading Sardegna. Dislocations 2012