void Start(){Play( //BURG, 2018
In October/November 2018 we had an exhibition about art and culture of games: void Start(){Play(... Continue reading void Start(){Play( //BURG, 2018
In October/November 2018 we had an exhibition about art and culture of games: void Start(){Play(... Continue reading void Start(){Play( //BURG, 2018
In September 2016 I gave a talk about framing in animation, games and art at... Continue reading Talk: No Frame, 9th Nov. 2016
Our installations Paidia Laboratory: feedback #2 and #6 are part of New Gameplay, a show... Continue reading Paidia @ New Gameplay at Nam June Paik Art Center
Installation together with Paidia Institute documentation: Schwindel der Wirklichkeit, Akademie der Künste, 2014
Computerspielen. Perspectives of Play. Verlag der Kunsthochschule für Medien Köln, Köln, 2014 Jonas Hansen, Thomas... Continue reading Computerspielen. Perspectives of Play, 2014
In the experiment feedback #1 two game controllers of a fighting game are modified. The... Continue reading Paidia Laboratory: Feedback #1, 2013
On Friday, December 6th our exhibition Computerspielen. Perspectives of Play opens at Dortmunder U(U2_Kulturelle Bildung/Museum Ostwall). The exhibition... Continue reading Computerspielen. Perspectives of Play, 2013
exhibition catalogue, 2013 Concept with Thomas Hawranke, Karin Lingnau, Lasse Scherffig As part of PLAY!... Continue reading PAUSE – Computer games and cultural contingencies, 2013
As part of PLAY! CGN and for the Academy of Media Arts Cologne, we present an exhibition about... Continue reading PAUSE – Computer Games and Cultural Contingencies, 2013